Talk:Rubber banding
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Better Disambiguation
[edit]These disambiguation links go to articles about the general fields where the term can be used. However, the second linked article, on online games, does not actually contain any information about rubber banding. Typically, in a disambiguation page, the links should take you to articles that contain the different pieces of information you may have been looking for, which in this case would be more information about what rubber banding means in each of these uses. I changed the first link to go to the specific section in the dynamic game difficulty balancing article where rubber banding is explained, rather than just the beginning of the article. The 2D computer graphics article uses the term rubber-band drawing (which is redlinked), but does not there explain the term's meaning. But for the online game lag link, there is absolutely no mention of rubber banding, nor indeed even a mention of lag, in the target article at all.
I suggest that some information about rubber banding in the online lag sense should be added to the online game article if possible, and then this page's link modified to target the relevant section. I think that in the 2D graphics article the inline definition here is sufficient to explain that meaning, so I will go ahead and change that article's rubber-band drawing redlink to direct here.
Thanks to all. Dansiman (talk|Contribs) 15:14, 20 June 2012 (UTC)