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Polyarc

From Wikipedia, the free encyclopedia
Polyarc
IndustryVideo games
Founded2015
Headquarters,
United States
Key people
Tam Armstrong (CEO & Co-Founder)
Chris Alderson (Co-Founder)
Danny Bulla (Co-Founder)
Number of employees
6 (2016)
Websitewww.polyarcgames.com

Polyarc is an American video game developer based in Seattle, WA. The company was founded by Tam Armstrong, Chris Alderson, and Danny Bulla in 2015.

History

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Polyarc was founded by Tam Armstrong, Chris Alderson, and Danny Bulla, with Armstrong as its CEO, in 2015.[1] The company was founded by former Bungie and Rockstar[2] employees with the intention of developing games for VR.[3][1] The company raised $3.5 million in 2016 to fund the development of its first game, Moss, from Hiro Capital.[1] Ian Livingstone, a former head of Eidos and founding partner of Hiro Capital, joined the board of Polyarc.[1] In 2020, Polyarc raised another $9 Million in funding to finance future developments.[3][1] This includes the sequel to Moss, Moss: Book II.[3][1]

Games developed

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Year Title Platform(s)
2018 Moss PlayStation VR, PC, Oculus Quest
2022 Moss: Book II PlayStation VR, PC, Oculus Quest
2023 Glassbreakers: Champions of Moss PC, Oculus Quest, PlayStation VR2

References

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  1. ^ a b c d e f Takahashi, Dean (29 July 2020). "Moss creator Polyarc raises $9 million to expand from VR to AR games". Venture Beat. Retrieved 19 November 2021.
  2. ^ Hardawar, D. (16 June 2017). "Ex-Bungie developers crafted the most promising VR adventure yet". Engadget. Retrieved 19 November 2021.
  3. ^ a b c Wilde, Thomas (8 July 2021). "Seattle studio Polyarc reveals 'Moss: Book II,' a sequel to its award-winning 2018 VR adventure". Geek Wire. Retrieved 19 November 2021.
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