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Naruto: Ultimate Ninja 2

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Naruto: Ultimate Ninja 2
Developer(s)CyberConnect2
Publisher(s)Namco Bandai Games
Director(s)Hiroshi Matsuyama
Composer(s)Chikayo Fukuda
SeriesNaruto: Ultimate Ninja
Platform(s)PlayStation 2
Release
  • JP: September 30, 2004
  • NA: June 12, 2007[1]
  • EU: October 19, 2007
  • AU: October 31, 2007[2]
Genre(s)Fighting game
Mode(s)Single-player, multiplayer

Naruto: Ultimate Ninja 2, known in Japan as Naruto: Narutimate Hero 2 (NARUTO(ナルト) ナルティメットヒーロー2, Naruto: Narutimetto Hīrō 2), is the second installment of the fighting game series Naruto: Ultimate Ninja, and the second installment of the Hero series in Japan. It was developed by CyberConnect2 and published by Namco Bandai Games. Like some other Naruto games in Japan, this one was available in two covers: one featuring Naruto Uzumaki along with several different characters in the background, and the other with Sasuke Uchiha and several other characters. The game was released on September 30, 2004, in Japan, June 12, 2007 in North America, and October 2007 in the PAL region.[3]

Gameplay

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Ultimate Ninja 2 features a similar gameplay experience to Ultimate Ninja, featuring many of the same gameplay elements and geography. The game replaces the arcade-style story mode from the original game with an RPG-esque story mode that loosely covers the events up to episode 96 in the anime as well as a filler arc made up for the game involving a special seal made by Orochimaru. This is the last game to feature support characters until Ultimate Ninja 5 as they were excluded in Ultimate Ninja 3. This time, the support characters are no longer fixed and all characters in the game have the ability to become support characters.

There is a total of 32 characters featured in the game (33 in the Japanese version with the inclusion of Doto Kazahana as a promotion for the movie Naruto the Movie: Ninja Clash in the Land of Snow. The promotion also include two stages from the movie that were not included in the overseas version). All characters have the ability to activate special modes during battle (unlike the original game which restrict the modes to several characters).

Reception

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The game received above-average reviews according to the review aggregation website Metacritic.[4] In Japan, however, Famitsu gave it a score of one nine, one eight, one nine, and one eight for a total of 34 out of 40.[7] GamePro said of the game, "For series fans, this one is probably a no-brainer, but even if you've never watched the show before, you might want to give this one a spin. At the least, it'll keep you entertained while you wait for Smash Bros. Brawl to hit the Wii. And you never know: you might just find yourself tuning in to see what the television show is all about as well."[16][a]

Notes

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  1. ^ GamePro gave the game 3.25/5 for graphics, 3/5 for sound, and two 3.5/5 scores for control and fun factor.

References

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  1. ^ Hatfield, Daemon (June 12, 2007). "Naruto: Ultimate Ninja 2 Slips into Stores". IGN. Ziff Davis. Archived from the original on May 24, 2024. Retrieved January 13, 2025.
  2. ^ Kozanecki, James (October 28, 2007). "AU Shippin' Out October 29-November 2: Naruto, TimeShift, and Hellgate: London [date mislabeled as "November 4, 2007"]". GameSpot. Fandom. Archived from the original on December 18, 2015. Retrieved January 13, 2025.
  3. ^ IGN staff (January 4, 2007). "Naruto: Ultimate Ninja 2 Kickin' It This Summer". IGN. Ziff Davis. Archived from the original on September 26, 2022. Retrieved January 13, 2025.
  4. ^ a b "Naruto: Ultimate Ninja 2". Metacritic. Fandom. Archived from the original on December 3, 2024. Retrieved January 13, 2025.
  5. ^ Mielke, James (June 13, 2007). "Naruto: Ultimate Ninja 2". 1Up.com. Ziff Davis. Archived from the original on May 30, 2016. Retrieved January 13, 2025.
  6. ^ Lyon, James (November 24, 2007). "PS2 Roundup". Eurogamer. Gamer Network. Archived from the original on July 7, 2022. Retrieved January 13, 2025.
  7. ^ a b "October 4, 2004". The Magic Box. October 4, 2004. Archived from the original on October 19, 2004. Retrieved January 13, 2025.
  8. ^ Workman, Robert (June 19, 2007). "Review: Naruto: Ultimate Ninja 2". GameDaily. AOL. Archived from the original on June 26, 2007. Retrieved January 14, 2025.
  9. ^ Hurh, JP (July 5, 2007). "Naruto: Ultimate Ninja 2 Review". GameRevolution. CraveOnline. Archived from the original on September 9, 2015. Retrieved January 14, 2025.
  10. ^ Davis, Ryan (June 19, 2007). "Naruto: Ultimate Ninja 2 Review". GameSpot. Fandom. Archived from the original on July 25, 2021. Retrieved January 13, 2025.
  11. ^ Stratton, Bryan (June 15, 2007). "GameSpy: Naruto: Ultimate Ninja 2". GameSpy. IGN Entertainment. Archived from the original on June 20, 2007. Retrieved January 13, 2025.
  12. ^ Grabowski, Dakota (June 28, 2007). "NARUTO: Ultimate Ninja 2 – PS2 – Review". GameZone. Archived from the original on October 5, 2008. Retrieved January 14, 2025.
  13. ^ Miller, Greg (June 7, 2007). "Naruto: Ultimate Ninja 2 Review". IGN. Ziff Davis. Archived from the original on March 22, 2023. Retrieved January 13, 2025.
  14. ^ "Naruto: Ultimate Ninja 2". PSM. No. 125. Future US. July 2007. p. 82.
  15. ^ Yoon, Andrew (August 29, 2007). "Naruto: Ultimate Ninja 2". Anime News Network. Archived from the original on March 22, 2023. Retrieved January 13, 2025.
  16. ^ Keep'em Gessin' (August 2007). "Naruto: Ultimate Ninja 2". GamePro. No. 227. IDG. Archived from the original on January 22, 2008. Retrieved January 13, 2025.
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