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List of cancelled Master System games

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This is a list of cancelled Master System video games. The Master System is a video game console released by Sega in 1986, a western remodel of their Japanese "Mark III" console. While successful in Europe and Brazil, the system never gained a foothold in Japan or North America and was largely superseded in the early 1990s by its successor, the Sega Genesis, leading to several games being cancelled. Due to their similar hardware capabilities and architecture, many of these games had ports that were developed concurrently for Sega's Game Gear handheld system, though several of these were also cancelled. This list documents all known games that were confirmed to be announced or in development for the Master System at some point, but did not end up being released for it in any capacity.

Games

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There are currently 34 games on this list.[a]

Title(s) Notes/Reasons Developer Publisher
Arch Rivals A port of the 1989 arcade game was scheduled to release simultaneously on Master System and Genesis in 1992, though only the Genesis version saw release.[1] Flying Edge
Arena: Maze of Death Versions for Master System and Game Gear were developed simultaneously, but Sega later decided the development team should focus exclusively on the Game Gear version, which was released in 1996.[2] Eden Entertainment Software Sega
Battletoads While Sega acquired the rights to port Rare's Battletoads (1991) to Sega Genesis and Game Gear, they did not do so for the Master System. As a result, Virgin Games acquired the Master System rights and began work on a port, originally scheduled for a 1993 release before being delayed and eventually cancelled.[3][4] Virgin Games
CJ Elephant Fugitive A sequel to CJ's Elephant Antics (1991) was in development for Master System and Game Gear, but only the Game Gear version was released in 1994.[5] Big Red Software Codemasters
Cube Zone Cube Zone was among several first-party Master System titles announced for a Q1 1988 release, but the game never materialized and no details beyond its name were ever provided.[6] Sega
Daemonsgate Version of the 1993 PC game were announced for Game Gear and Master System, but never materialized.[7] Imagitec Design Sega
Die Hard 2 A video game adaptation of Die Hard 2 was initially scheduled for release in December 1991, but was delayed multiple times before eventually being cancelled.[8][9][10] Tiertex Grandslam
Dinobasher Starring Bignose the Caveman A port of Big Nose the Caveman (1991) was announced for Game Gear and Master System, but neither version was released.[5] Optimus Software Codemasters
Dinosaurs Korean studio Open Production began development on a run and gun shooting game pitting the player against dinosaurs, but it was cancelled before ever being announced. An unfinished build of the game was later discovered on a pirate multicart.[11] Open Production
Dropzone Ports of the 1984 arcade game were announced for Master System, Game Gear, and Genesis, but only the Game Gear version released in 1994.[12][13] Big Red Software Codemasters
Ernie Els Golf Codemasters announced a golf game for Master System, Genesis, and Game Gear under the name Global Golf, later changed to Ernie Els Golf following a sponsorship deal with professional golfer Ernie Els. Only the Game Gear version was ultimately released[14] Codemasters Codemasters
The Excellent Dizzy Collection A collection of three entries from the Dizzy series of games — Panic Dizzy (1990), Dizzy the Adventurer (1991), and the previously unreleased Go! Dizzy Go! — was scheduled for release in 1994. Despite being announced for the Sega Genesis, Sega CD, Master System, and Game Gear, only the Game Gear version ever materialized.[15][16] Interactive Studios Codemasters
Gauntlet II U.S. Gold was announced to be developing a Master System port of the arcade game in 1990, though this never came to pass.[17] Atari Games U.S. Gold
The Godfather A Master System port of The Godfather (1991), adapting the film of the same name, was scheduled for a December 1992 release, but failed to materialize.[10] U.S. Gold
Hook Following the release of the film adaptation on several other systems, a Master System port was planned for release in October 1993, but was later cancelled.[18] Spidersoft Sony Imagesoft
Indiana Jones and the Fate of Atlantis: The Action Game Alongside the release of the adventure game Indiana Jones and the Fate of Atlantis (1992), a separate version subtitled The Action Game was released, which featured a similar plot but more combat oriented gameplay. A port of this version was announced for the Master System, but never released.[19] LucasArts U.S. Gold
Last Action Hero A video game adaption of the Last Action Hero film was released for Sega Genesis, Game Gear, SNES, Game Boy and PC. While a Master System version was also announced, it never materialized.[20] Bits Studios Sony Imagesoft
Lemmings 2: The Tribes A port of the multiplatform game was announced for Master System and Game Gear, but never materialized. However, ROMs of both versions were later released online.[21] Spidersoft Psygnosis
Marko's Magic Football Versions of the game for the Master System, Genesis, Sega CD and Game Gear were announced, but the Master System version was the only one to not see release.[22] The Cartoon Mavericks Domark
Nick Faldo's Championship Golf A Master System port was scheduled to be released in 1992, but never materialized.[23] Grandslam Interactive
Pat Riley Basketball A Master System port of the Genesis game was announced, but never released.[24][25] Sega Sega
Pete Sampras Tennis A Master System version was scheduled to release in August 1994 alongside the Game Gear version, but failed to materialize.[13] Codemasters
Phantasy Star II Development of Phantasy Star II initially began on the Master System, but later shifted to the Genesis as the scope of the game expanded, for which it was released in 1989.[26] Sega Sega
Road Rash II Master System and Game Gear versions of the 1992 Sega Genesis released were announced and scheduled for December 1994, but never materialized.[27] Electronic Arts Electronic Arts
Robin Hood: Prince of Thieves Following the 1991 release of a video game adaption of Robin Hood: Prince of Thieves for the NES and Game Boy in 1991, versions for Master System and Game Gear were announced, with the Master System version scheduled for release in October 1992, but were ultimately cancelled.[28][10] Sculptured Software Virgin Games
Shinobi II A Master System version of The Revenge of Shinobi (1989) was advertised in a 1990 Sega game catalog, though this never materialized.[29] Sega Sega
Skyfox Alongside the announcement that they would be distributing the Master System and several games in Germany, Ariolasoft announced that they would be producing several of their own games, including a port of Skyfox (1984). However, this port was never released.[30] Ariolasoft
Sonic's Edusoft An educational game based on the Sonic the Hedgehog franchise was pitched to Sega, but ultimately rejected. The project was not known about until the late 2000s, when a member of the development team revealed its existence on a Sega fan site and uploaded an unfinished ROM onto the internet.[31][32] Tiertex U.S. Gold, Sega
Spider-Man and the X-Men in Arcade's Revenge A Master System version of the game was advertised in Sega Magazine alongside the Genesis and Game Gear versions, but was never released.[33] Flying Edge
Spider-Man and Venom: Maximum Carnage Originally announced for the Game Gear, Sega Genesis, Master System, and Game Boy, only the Genesis version ever materialized.[34] Software Creations Flying Edge
Striker A Master System version of Striker was in development, but was moved to the Genesis as a result of the Master System's waning popularity.[35] Rage Software Sega
Tintin on the Moon A port of the original computer game of the same name was planned for the Master System, but suffered delays before ultimately failing to release.[36] Teeny Weeny Games Virgin Games
Viking Child Released for a variety of platforms, Game Gear and Master System versions were announced, and far enough along to be reviewed by Sega Pro, but never released.[37][38] Imagitec Design Sega
Wallball-3D A Master System racquetball game called Wallball-3D, which utilized the SegaScope 3-D glasses, was demonstrated at the 1986 Winter Consumer Electronics Show. However, the game was cancelled two weeks later due to poor reception by those at the show.[39] Sega Sega

Notes

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  1. ^ This number is always up to date by this script.

References

[edit]
  1. ^ "Flying In...". Sega Force. No. 5. Sendai Publishing. May 1992. p. 7.
  2. ^ Horowitz, Ken (May 12, 2016). "Interview: Stuart Middleton (Programmer)". Sega-16. Retrieved July 8, 2024.
  3. ^ "Toad in the Hole!". Sega Master Force. No. 2. September 1993. p. 8.
  4. ^ "Battletoads". Sega Magazine. No. 5. EMAP. May 1994. pp. 80–81.
  5. ^ a b "Nosey Characters - Sneaky Peeks!" (PDF). Sega Master Force. No. 4. Autumn 1993. p. 9.
  6. ^ "News". Computer and Video Games. No. 78. Future plc. April 1988. p. 123.
  7. ^ "Daemonsgate" (PDF). Sega Pro. No. 10. Paragon Publishing. August 1992. p. 23.
  8. ^ "Game Diary". Sega Power. No. 25. Future Publishing. December 1991. p. 11.
  9. ^ "Delays". Sega Pro. No. 5. Paragon Publishing. March 1992. p. 7.
  10. ^ a b c "Small Talk". Sega Power. No. 32. Future Publishing. July 1992. p. 7.
  11. ^ Derboo, Sam (July 13, 2010). "A History of Korean Gaming". Hardcore Gaming 101. Retrieved July 8, 2024.
  12. ^ "The Games Diary". Sega Power. No. 56. Future Publishing. July 1994. p. 12.
  13. ^ a b "Coming Soon: Master System". Sega Magazine. No. 8. EMAP. August 1994. p. 21.
  14. ^ "Pro Dates". Sega Pro. No. 33. Paragon Publishing. June 1994. p. 10.
  15. ^ "Power News: Power Dates". Mega Power. No. 7. Paragon Publishing. February 1994. p. 10.
  16. ^ "Pro Dates". Sega Pro. No. 31. Paragon Publishing. Easter 1994. p. 10.
  17. ^ "Sega 8-Bit Gets Support from Europe". Electronic Gaming Monthly. No. 10. May 1990. p. 84.
  18. ^ "Fairy Tale Time". Sega Master Force. No. 5. November 1993. p. 6.
  19. ^ "Kick Off Soccer Shocker!". Computer and Video Games. No. 117. EMAP. August 1991. p. 14.
  20. ^ "CES '93 Report - Gaming on the Horizon" (PDF). GamePro. No. 45. IDG. April 1993. pp. 123–125, 134, 136.
  21. ^ Naytor, Robert. "Lemmings 2: The Tribe". Hardcore Gaming 101. Retrieved July 8, 2024.
  22. ^ "Making a Marko". Sega Master Force. No. 5. November 1993. p. 8.
  23. ^ "Sega Pro Guide to 1992". Sega Pro. No. 4. Paragon Publishing. February 1992. p. 27.
  24. ^ "Pat Riley Basketball". Sega Visions. No. 3. November 1993. pp. 51–53.
  25. ^ "Sega Masters". Electronic Gaming Monthly. No. 13. Sendai Publishing. August 1990. p. 90.
  26. ^ "Phantasy Star II – 1993 Developer Interview". shmupulations. Retrieved 2024-07-08.
  27. ^ "Game Spy: Road Rash 2". Mega Zone. No. 46. December 1994. p. 9.
  28. ^ "Pro Dates" (PDF). Sega Pro. No. 10. Paragon Publishing. August 1992. p. 7.
  29. ^ Sega For The 90's: The New Generation. Sega. 1990. p. 4.
  30. ^ "Ariola Sega link". Popular Computing Weekly. Vol. 5, no. 37. September 11, 1986. p. 6.
  31. ^ Matt; Retro Gamer Team (August 17, 2010). "Sonic Edusoft". Retro Gamer. Future plc. Archived from the original on November 13, 2022. Retrieved April 28, 2018.
  32. ^ Naytor, Robert (June 27, 2014). "Sonic's Schoolhouse". Hardcore Gaming 101. Retrieved July 1, 2024.
  33. ^ "Advertisement". Sega Magazine. No. 1. EMAP. January 1994. p. 3.
  34. ^ "The Mice from Mars" (PDF). Computer and Video Games. No. 150. Future plc. May 1994. p. 13.
  35. ^ "RVG Interviews: Jim Bagley". RetroVideoGamer. September 30, 2018. Retrieved July 8, 2024.
  36. ^ "Delays". Sega Pro. No. 9. Paragon Publishing. July 1992. p. 9.
  37. ^ "The Viking Child". Sega Pro. No. 11. Paragon Publishing. September 1992. p. 38.
  38. ^ "The Viking Child" (PDF). Sega Pro. No. 10. Paragon Publishing. August 1992. p. 22.
  39. ^ "New Peripherals for Sega System". Computer Entertainer. Vol. 5, no. 11. February 1987. p. 1.