Jump to content

Category:.NET game engines

From Wikipedia, the free encyclopedia

This category is for game engines that can use a framework from the .NET family, including .NET Framework, .NET Core, and Mono.

After the release of Microsoft XNA in August 2006,[1][2] many game engines have added support for the frameworks in the .NET family. More game engines will be added to this category as they reach maturity and become more widely used.

For more information, please see Microsoft XNA, Microsoft .NET and game engine.
  1. ^ "Microsoft: Next Generation of Games Starts With XNA". Microsoft. Archived from the original on 2008-02-06. Retrieved 2008-09-13.
  2. ^ "Interview with Chris Satchell - 2007". Retrieved 2007-12-19.

Pages in category ".NET game engines"

The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes.