4th Annual Interactive Achievement Awards
4th Annual Interactive Achievement Awards | |
---|---|
Date | March 22, 2001 |
Venue | Polly Esther's |
Country | San Jose, California, USA |
Hosted by | Martin Lewis |
Highlights | |
Most awards | SSX (5) |
Most nominations | Jet Grind Radio (8) |
Game of the Year | Diablo II |
Hall of Fame | John Carmack |
The 4th Annual Interactive Achievement Awards was the 4th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during the last ten months of 2000. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at Polly Esther's in San Jose, California on March 22, 2001 . It was hosted by Martin Lewis, and featured presenters included Scott Campbell, Louis Castle, Tony Goodman, Lorne Lanning, Sid Meier, Ray Muzyka, Gabe Newell, Chris Taylor, Will Wright, and Greg Zeschuk.[1]
Innovation awards for console gaming and PC gaming were introduced. The console and PC awards for "Action" and "Adventure/Role-Playing" were replaced with "Action/Adventure" and "Role-Playing". Both console and PC awards had a "Family Title of the Year" game category. "Online Game of the Year" was relabeled as "Online Gameplay of the Year". This was the first year online awards for websites were not offered. The category for "Massive Multiplayer/Persistent World Game of the Year" was also introduced. This was the final year games could be nominated for more than one console or PC genre award.[2]
Diablo II won the ceremony's top honor with "Game of the Year". The PlayStation 2 launch title SSX ended up winning the most awards at the event. Jet Grind Radio received the most nominations, but did not win a single award. Electronic Arts received the most nominations and won the most awards, some of which were for publishing SquareSoft games outside of Japan. Electronic Arts also had the most nominated games and the most award-winning games. There was also a tie between FIFA 2001 and Motocross Madness 2 for "PC Sports Game of the Year".
John Carmack, lead programmer of id Software titles Wolfenstein 3D, Doom, and Quake, was inducted into the Academy of Interactive Arts & Sciences Hall of Fame.
Winners and Nominees
[edit]Winners are listed first, highlighted in boldface, and indicated with a double dagger (‡).[2][3][4][5][6]
Craft Awards
[edit]
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Console Awards
[edit]Online Awards
[edit]
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PC Awards
[edit]Hall of Fame Award
[edit]Multiple nominations and awards
[edit]Multiple Nominations
[edit]Nominations | Games | Company |
---|---|---|
35 | 11 | Electronic Arts |
25 | 8 | Sega |
19 | 7 | Microsoft |
11 | 6 | Nintendo |
3 | SquareSoft | |
10 | Interplay Entertainment | |
9 | 4 | Sony Computer Entertainment |
8 | 1 | Smilebit |
7 | Eidos Interactive | |
6 | 2 | Activision |
Black Isle Studios | ||
1 | Ion Storm | |
5 | 2 | Namco |
1 | BioWare | |
Neversoft | ||
Ubisoft | ||
4 | 2 | Hasbro Interactive |
Rare | ||
1 | Access Software | |
FASA Interactive | ||
Fox Interactive | ||
Insomniac Games | ||
Monolith Productions | ||
Overworks | ||
Shiny Entertainment | ||
Westwood Pacific | ||
3 | AKI Corporation | |
Blizzard Entertainment | ||
Blizzard North | ||
Disney Interactive | ||
Ensemble Studios | ||
LucasArts | ||
MicroProse | ||
THQ | ||
Turbine | ||
Verant Interactive | ||
2 | 2 | Empire Interactive |
Midway Games | ||
Sierra On-Line | ||
1 | DreamWorks Interactive | |
Origin Systems | ||
Rainbow Studios | ||
Team Ninja | ||
Tecmo | ||
United Game Artists | ||
Zipper Interactive |
Multiple awards
[edit]Awards | Game |
---|---|
5 | SSX |
3 | Diablo II |
Final Fantasy IX | |
2 | Deus Ex |
MechWarrior 4: Vengeance | |
Medal of Honor: Underground | |
The Legend of Zelda: Majora's Mask |
Awards | Games | Company |
---|---|---|
11 | 4 | Electronic Arts |
4 | 3 | Microsoft |
3 | 2 | Nintendo |
1 | Blizzard Entertainment | |
Blizzard North | ||
SquareSoft | ||
2 | DreamWorks Interactive | |
Eidos Interactive | ||
FASA Interactive | ||
Ion Storm |
Notes
[edit]External links
[edit]References
[edit]- ^ "All Star Industry Guests Scheduled to Present at the 4th Annual Interactive Achievement Awards". Academy of Interactive Arts & Sciences. Archived from the original on April 13, 2001. Retrieved December 19, 2023.
- ^ a b "Academy of Interactive Arts & Sciences Announces Recipients of Fourth Annual Interactive Achievement Awards". Academy of Interactive Arts & Sciences. Archived from the original on April 6, 2001. Retrieved December 29, 2023.
- ^ "4th Annual Interactive Achievement Awards: Winners". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Archived from the original on June 4, 2002. Retrieved January 10, 2023.
- ^ "The 4th Annual Interactive Achievement Awards Nominations". AWN. Retrieved March 24, 2024.
- ^ "Academy of Interactive Arts and Sciences Interactive Achievement Awards Winners". GamesFirst!. Retrieved March 24, 2024.
- ^ "GDC 2001: Academy of Interactive Arts and Sciences 2001 Awards". IGN. IGN. Retrieved January 10, 2023.
- ^ "Game of the year 2001". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Archived from the original on December 5, 2001. Retrieved January 15, 2023.
- ^ "Finalists For Interactive Achievement Awards Revealed". Game Developer. Informa. Retrieved January 15, 2023.
- ^ "D.I.C.E. Special Awards". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Retrieved June 1, 2022.