Talk:Audio mixing (recorded music)
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I made the Signal Processing section more accurate. It could use even more work. For example, can we just use the phrase signal processing, instead of Processors and Processes. Likewise can we remove any inconsistencies between signal processing and effects. Effects are a form of signal processing and are not separated by their use as an insert or send. That brings me to my next point. If we are going to bring up "in series" and "in parallel" can we just use the phrases "insert effects" and "send effects." Nobody uses the former phrases in audio engineering and mixing, that is more like electrical engineering lingo. Burtre26 (talk) 06:27, 10 April 2018 (UTC)
- I don't have any serious issues with your recent edits but please keep in mind that we like to base improvements on what's available in reliable secondary sources not what we've found to be true in our own practice. The latter is original research and is not the type of material we want to be including. ~Kvng (talk) 23:13, 16 April 2018 (UTC)
DAWs
[edit]The whole section on DAWs needs a redo. It's totally vague and references concepts that aren't important in explaining the difference between and analog mixing console and a DAW. In analog mixing, there is not non-linear editing like there is in a DAW, because the music is just playing back through the mixer. In analog tape recording, the only way to make edits is to physically splice the tape. In DAW's you can cut, copy, paste and delete individual sections of separate tracks. When you make edits by splicing analog tape, you edit across all tracks. This is the extremely significant distinction between analog mixing (using just playback) and digital audio mixing (non-linear editing across separate tracks of audio). Finally, mixing engineers call recorded signals "tracks" not "signals". "Signals" is engineer speak and is more related to the RECORDING of the audio not the MIXING of the recorded audio, unless of course that "signal" happens to be sent out of a send to outboard gear, then we could again happily refer to it as a "signal" until the moment it is RECORDED back onto the TRACK. Again, a crucial distinction. Burtre26 (talk) 06:44, 10 April 2018 (UTC)
- Are you referring to Digital audio workstation or some material in this (Audio mixing (recorded music)) article. ~Kvng (talk) 23:13, 16 April 2018 (UTC)
- I was referring to the info on DAWs on this page. I haven't looked at it since I made that last comment so I don't know if any of that is still true. Burtre26 (talk) 18:42, 25 March 2019 (UTC)
- OK, so this paragraph:
- Digital audio workstations (DAW) can perform many mixing features in addition to other processing. An audio control surface gives a DAW the same user interface as a mixing console. The distinction between a large console and a DAW equipped with a control surface is that a digital console will typically consist of dedicated digital signal processors for each channel. DAWs can dynamically assign resources like digital audio signal processing power, but may run out if too many signal processes are in simultaneous use. This overload can often be solved by increasing the capacity of the DAW.[1]
- The distinction description is arguably out of date but was probably reasonable in 2010 when the ref was published. We could just delete everything after the second sentence. ~Kvng (talk) 21:33, 29 March 2019 (UTC)
- Deleted. ~Kvng (talk) 22:18, 4 April 2022 (UTC)
- OK, so this paragraph:
References
- ^ Holman, Tomlinson (2010). Sound for Film and Television (3rd ed.). Oxford, United Kingdom: Elsevier Inc. ISBN 978-0-240-81330-1.
Unnecessary sections and distinctions
[edit]1. The section "Outboard gear and plugins" should be linked to Audio_signal_processing and specifically the Audio_signal_processing#Audio effects section.
2. There is an unnecessary distinction made between "processors" and "effects" in the "Outboard gear and plugins" section. Again this should be linked to Audio_signal_processing#Audio effects.
3. The section "Multiple level controls in signal path" appears to be an overly complicated description of gain staging and should probably not be its own heading, but rather discussed within the "Mixing consoles" section and linked to Gain_stage.
4. All of the "Processes" sections and the "Outboard gear and plugins" section should be under one big header of "Audio signal processing". As stated before, this should be linked to Audio_signal_processing#Audio effects.
5. The section "Processes that affect frequency response" does not make a clear distinction between EQ and filters. Also I don't think there really needs to be a distinction made between the two as they are both used for the same type of process, the boosting/attenuating of bands of frequencies. Burtre26 (talk) 23:40, 25 March 2019 (UTC)
- 1. Added link to Audio_signal_processing (also Audio plug-in). I think the whole article is relevant so I didn't do the proposed section link (Audio_signal_processing#Audio effects)
- 2. There are two sources cited for the distinction so I'm going to assume it's a useful one for now. ~Kvng (talk) 17:31, 14 February 2020 (UTC)