Talk:Die Hard Trilogy
The following references may be useful when improving this article in the future:
|
This article links to one or more target anchors that no longer exist.
Please help fix the broken anchors. You can remove this template after fixing the problems. | Reporting errors |
32X and Genesis
[edit]I've removed the claim that 32X and Genesis versions of the game were planned. I was skeptical from the beginning that the developers would try to port a game which they thought couldn't be done without significant compromises on the Saturn onto the much less powerful 32X and Genesis. Reviewing the sourcing, I found only further reasons to be skeptical. The cited Mega Machines Sega article openly acknowledges that they have little in the way of concrete details. It seems rather unlikely that a journalist who isn't even sure what the game's concept is or who the developer is could have firm information on which platforms it's being developed for. Perhaps more importantly, I'm not seeing any mention of 32X or Genesis versions anywhere else, either in contemporary magazines or the extensive "Making of" article from Edge online which I'm preparing to add to the article.--Martin IIIa (talk) 02:07, 4 September 2021 (UTC)
- C-Class video game articles
- Low-importance video game articles
- Video game articles requesting screenshots
- WikiProject Video games articles
- C-Class 20th Century Studios articles
- Low-importance 20th Century Studios articles
- C-Class 20th Century Studios articles of Low-importance
- WikiProject 20th Century Studios articles