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''Dino Stalker'' is the third installment in Capcom's ''Gun Survivor'' series. Although the ''Gun Survivor'' games are an offshoot of the ''[[Resident Evil]]'' series, ''Dino Stalker'' is the only game in the series without any ties to ''Resident Evil''. It was followed by ''[[Resident Evil: Dead Aim]]''.
''Dino Stalker'' is the third installment in Capcom's ''Gun Survivor'' series. Although the ''Gun Survivor'' games are an offshoot of the ''[[Resident Evil]]'' series, ''Dino Stalker'' is the only game in the series without any ties to ''Resident Evil''. It was followed by ''[[Resident Evil: Dead Aim]]''.

''Dino Stalker'' was the final ''Dino Crisis'' title released by [[Sony]] before the move to [[Xbox]] in 2003.


==Story==
==Story==

Revision as of 23:27, 23 November 2010

Template:In-universe/Video game

Dino Stalker
North American box art
Developer(s)Capcom
Publisher(s)Capcom
Director(s)Eiro Shirahama
Producer(s)Tatsuya Minami
Writer(s)Noboru Sugimura
Yasuyuki Suzuki
Composer(s)Hiroshi Nakajima
Tomoko Matsumoto
Platform(s)PlayStation 2
Genre(s)Light gun shooting
Mode(s)Single-player

Dino Stalker, known as Gun Survivor 3: Dino Crisis (ガンサバイバー3 ディノクライシス, Gan Sabaibā Surī Dino Kuraishisu) in Japan, is a first person shooter video game created by Capcom that was released for the PlayStation 2 on June 27, 2002. The game is an offshoot of the Resident Evil series and based on the Dino Crisis series of video games. Though it can be played by other means, a light gun is recommended, as the game is one in a number of Capcom games that try to bridge the gap between light gun games and traditional games that allow the player greater range of control over their movements in the game.

Dino Stalker is the third installment in Capcom's Gun Survivor series. Although the Gun Survivor games are an offshoot of the Resident Evil series, Dino Stalker is the only game in the series without any ties to Resident Evil. It was followed by Resident Evil: Dead Aim.

Dino Stalker was the final Dino Crisis title released by Sony before the move to Xbox in 2003.

Story

The game focuses on the central character Lieutenant Mike Wired, who is caught in an intense dogfight during World War II. With nowhere to go, Mike appears to be doomed until he is suddenly teleported into the sky in the 3,000,000's, and must defend himself against an army of flying prehistoric predators.

When he makes it to the main land, he sees more dinosaurs and must battle them single handedly with whatever weapons he can acquire. He hears a voice on his new wrist communicator, telling him to find a girl called Paula. When he does find Paula, she simply replies with "Trinity" before more dinosaurs appear. Trinity is actually a dinosaur with significant intelligence and it can send other dinosaurs to attack the player, as it does during a boss fight.

Eventually, Mike sees Paula is trapped in a ravine and is able to save her. After they escape in a jeep through an empty town, it is revealed that the man talking to Mike is Dylan Morton from Dino Crisis 2 and he is also Paula's father.

After the fight is over, Mike is sent back to his own time, in the same plane fight he was in at the beginning of the game. A rival plane shoots him down, and as he parachutes out, bullets are shown about to hit Mike right before Paula teleports the bullets elsewhere. The game ends with Mike being rescued by a boat.