Jump to content

Digital literacy

From Wikipedia, the free encyclopedia
(Redirected from Internet literacy)
A teacher and his students in a computer lab

Digital literacy is an individual's ability to find, evaluate, and communicate information using typing or digital media platforms. It is a combination of both technical and cognitive abilities in using information and communication technologies to create, evaluate, and share information.[1]

While digital literacy initially focused on digital skills and stand-alone computers, the advent of the internet and social media use has shifted some of its focus to mobile devices. Similar to other evolving definitions of literacy that recognize the cultural and historical ways of making meaning,[2] digital literacy does not replace traditional methods of interpreting information but rather extends the foundational skills of these traditional literacies.[3] Digital literacy should be considered a part of the path towards acquiring knowledge.[4]

History

[edit]

Research into digital literacies has fallen along the tracks of information literacy. This draws from traditions of information literacy and research into media literacy which rely on socio-cognitive traditions, as well as research into multimodal composition, which relies on anthropological methodologies.[5] Digital literacy is built on the expanding role of social science research in the field of literacy[6] as well as on concepts of visual literacy,[7] computer literacy,[8] and information literacy.[9] The concept has evolved throughout the 20th and into the 21st century from a technical definition of skills and competencies to a broader comprehension of interacting with digital technologies.[10]

Digital literacy is often discussed in the context of its precursor, media literacy. Media literacy education began in the United Kingdom and the United States due to war propaganda in the 1930s and the rise of advertising in the 1960s, respectively.[11] Manipulative messaging and the increase in various forms of media further concerned educators. Educators began to promote media literacy education to teach individuals how to judge and assess the media messages they were receiving. The ability to critique digital and media content allows individuals to identify biases and evaluate messages independently.[11]

Historically, digital literacy focused on source evaluation. Digital and media literacy include the ability to examine and comprehend the meaning of messages, judge credibility, and assess the quality of a digital work.[12]

With the rise of file sharing on services such as Napster an ethics element began to get included in definitions of digital literacy.[13] Frameworks for digital literacy began to include goals and objectives such as becoming a socially responsible member of their community by spreading awareness and helping others find digital solutions at home, work, or on a national platform.[12]

Digital literacy may also include the production of multimodal texts.[14] This definition refers more to reading and writing on a digital device but includes the use of any modes across multiple mediums that stress Semiotic meaning beyond graphemes.[15] It also involves knowledge of producing other forces of media, like recording and uploading video.[15]

Overall, digital literacy shares many defining principles with other fields that use modifiers in front of literacy to define ways of being and domain-specific knowledge or competence. The term has grown in popularity in education and higher education settings and is used in both international and national standards.[16]

Academic and pedagogical concepts

[edit]

The pedagogy of digital literacy has begun to move across disciplines.[5] In academia, digital literacy is a part of the computing subject area alongside computer science and information technology.[17] while some literacy scholars have argued for expanding the framing beyond information and communication technologies and into literacy education overall.[18]

Given the many varied implications that digital literacy has on students and educators, pedagogy has responded by emphasizing four specific models of engaging with digital mediums. Those four models are text-participating, code-breaking, text-analyzing, and text-using. [contradictory] These methods present students (and other learners) with the ability to fully engage with the media, but also enhance the way the individual can relate to the digital text to their lived experiences.[19]

21st-century skills

[edit]

Digital literacy requires certain skill sets that are interdisciplinary in nature. Warschauer and Matuchniak (2010) list three skill sets, or 21st century skills,[20] that individuals need to master in order to be digitally literate: information, media, and technology; learning and innovation skills; and life and career skills.[vague]. Aviram et al. assert that order to be competent in Life and Career Skills, it is also necessary to be able to exercise flexibility and adaptability, initiative and self-direction, social and cross-cultural skills, productivity and accountability, leadership and responsibility.[21] Digital literacy is composed of different literacies, because of this fact, there is no need to search for similarities and differences.[22] Some of these literacies are media literacy and information literacy.

Aviram and Eshet-Alkalai contend that five types of literacies are encompassed in the umbrella term that is digital literacy.

Photo-visual literacy skills can be put into practice by analyzing the visual elements of the images and billboards, understand the context in which they are presented, evaluate their credibility and reliability, and make decisions based on this information.
  1. Reproduction literacy: the ability to use digital technology to create a new piece of work or combine existing pieces of work to make it your own.
  2. Photo-visual literacy: the ability to read and deduce information from visuals.
  3. Branching literacy: the ability to successfully navigate in the non-linear medium of digital space.
  4. Information literacy: the ability to search, locate, assess and critically evaluate information found on the web and on-shelf in libraries.
  5. Socio-emotional literacy: the social and emotional aspects of being present online, whether it may be through socializing, and collaborating, or simply consuming content.[23]

Artificial intelligence (AI)

[edit]

Digital literacy skills continue to develop with the rapid advancements of artificial intelligence (AI) technologies in the 21st century. AI technologies are designed to simulate human intelligence through the use of complex systems such as machine learning algorithms, natural language processing, and robotics.[24] As the field advances and transforms aspects of everyday life such as education, workplaces, and public services, individuals must develop the skills to appropriately understand and use these tools.[neutrality is disputed]

As these technologies emerge, so have different attempts at defining AI literacy - the ability to understand the basic techniques and concepts behind AI in different products and services and how to use them effectively [[25]]. Many framings leverage existing digital literacy frameworks and apply an AI lens to the skills and competencies. Common elements of these frameworks include:

  • Know and understand: know the basic functions of AI and how to use AI applications[26]
  • Use and apply: applying AI knowledge, concepts and applications in different scenarios[27]
  • Evaluate and create: higher-order thinking skills (e.g., evaluate, appraise, predict, design)[28]
  • Ethical issues: considering fairness, accountability, transparency, and safety with AI[29]

As AI continues to advance and become more integrated into daily life, being AI literate will be critical for individuals and organizations to effectively engage with AI technologies and to take advantage of their potential benefits while mitigating their potential risks and challenges.[neutrality is disputed]

In society

[edit]

Digital literacy is necessary for the correct use of various digital platforms. Literacy in social network services and Web 2.0 sites help people stay in contact with others, pass timely information, and even buy and sell goods and services. Digital literacy can also prevent people from being taken advantage of online, as photo manipulation, e-mail frauds and phishing often can fool the digitally illiterate, costing victims money and making them vulnerable to identity theft.[30] However, those using technology and the internet to commit these manipulations and fraudulent acts possess the digital literacy abilities to fool victims by understanding the technical trends and consistencies; it becomes important to be digitally literate to always think one step ahead when utilizing the digital world.

The emergence of social media has paved the way for people to communicate and connect with one another in new and different ways.[31] Websites like Facebook and Twitter (now X), as well as personal websites and blogs, have enabled a new type of journalism that is subjective, personal, and "represents a global conversation that is connected through its community of readers."[32] These online communities foster group interactivity among the digitally literate. Social media also help users establish a digital identity or a "symbolic digital representation of identity attributes."[33] Without digital literacy or the assistance of someone who is digitally literate, one cannot possess a personal digital identity (this is closely allied to web literacy).

Research has demonstrated that the differences in the level of digital literacy depend mainly on age and education level, while the influence of gender is decreasing.[34][35][36] Among young people, digital literacy is high in its operational dimension. Young people rapidly move through hypertext and have a familiarity with different kinds of online resources. However, for young people, the skills to critically evaluate the content found online show a deficit.[37] With the rise of digital connectivity amongst young people, concerns of digital safety are higher than ever. A study conducted in Poland, commissioned by the Ministry of National Knowledge, measured the digital literacy of parents in regards to digital and online safety. It concluded that parents often overestimate their level of knowledge, but clearly had an influence on their children's attitude and behavior towards the digital world. It suggests that with proper training programs, parents should have the knowledge in teaching their children about the safety precautions necessary to navigate the digital space.[38]

Digital divide

[edit]

Digital divide refers to disparities (such as those living in the developed vs the developing world) concerning access to and the use of information and communication technologies (ICT),[39] such as computer hardware, software, and the Internet, among people.[40] Individuals within societies that lack economic resources to build ICT infrastructure do not have adequate digital literacy, which means that their digital skills are limited.[41] The divide can be explained by Max Weber's social stratification theory, which focuses on access to production, rather than ownership of the capital.[42] Production means having access to ICT so that individuals can interact and produce information or create a product without which they cannot participate in learning, collaboration, and production processes.[42] Digital literacy and digital access have become increasingly important competitive differentiators for individuals using the internet.[43] In the article "The Great Class Wedge and the Internet's Hidden Costs", Jen Schradie discusses how social class can affect digital literacy.[4] This creates a digital divide.

Research published in 2012 found that the digital divide, as defined by access to information technology, does not exist amongst youth in the United States.[44] Young people report being connected to the internet at rates of 94–98%.[44] There remains, however, a civic opportunity gap, where youth from poorer families and those attending lower socioeconomic status schools are less likely to have opportunities to apply their digital literacy.[45] The digital divide is also defined as emphasizing the distinction between the "haves" and "have-nots", and presents all data separately for rural, urban, and central-city categories.[46] Also, existing research on the digital divide reveals the existence of personal categorical inequalities between young and old people.[47] An additional interpretation identified the gap between technology accessed by youth outside and inside the classroom.[48]

Participation gap

[edit]

Media theorist Henry Jenkins coined the term participation gap[49] and distinguished the participation gap from the digital divide.[11] According to Jenkins, in countries like the United States, where nearly everyone has access to the internet, the concept of the digital divide does not provide enough insight. As such, Jenkins uses the term participation gap to develop a more nuanced view of access to the internet. Instead of referring to the "haves" vs "have-nots" when referring to digital technologies, Jenkins proposes the participation gap refers to people who have sustained access to and competency with digital technologies due to media convergence.[50] Jenkins states that students learn different sets of technology skills if they only have access to the internet in a library or school.[51] In particular, Jenkins observes that students who have access to the internet at home have more opportunities to develop their skills and have fewer limitations, such as computer time limits and website filters commonly used in libraries.[51] The participation gap is geared toward millennials. As of 2008, when this study was created, they were the oldest generation to be born in the age of technology. As of 2008, more technology has been integrated into the classroom. The issue with digital literacy is that students have access to the internet at home, which is equivalent to what they interact with in class. Some students only have access while at school and in a library. They aren't getting enough or the same quality of the digital experience. This creates the participation gap, along with an inability to understand digital literacy.[52]

Digital rights

[edit]

Digital rights are an individual's rights that allow them freedom of expression and opinion in an online setting, with roots centered on human theoretical and practical rights. It encompasses the individual's privacy rights when using the Internet,[53] and is essentially concerned with how an individual uses different technologies and how content is distributed and mediated.[54] Government officials and policymakers use digital rights as a springboard for enacting and developing policies and laws to obtain rights online in the same way that we obtain rights in real life. Private organizations that possess their online infrastructures also develop rights specific to their property.[55] In today's world, most, if not all materials have shifted into an online setting and public policy has had a major influence in supporting this movement.[56] Going beyond traditional academics, ethical rights such as copyright, citizenship and conversation can be applied to digital literacy because tools and materials nowadays can be easily copied, borrowed, stolen, and repurposed, as literacy is collaborative and interactive, especially in a networked world.[57]

Digital citizenship

[edit]

Digital citizenship refers to the "right to participate in society online". It is connected to the notion of state-based citizenship, which is determined by the country or region in which one was born, and concerns being a dutiful citizen who participates in the electoral process and online through mass media.[55] A literate digital citizen possesses the skills to read, write and interact with online communities via screens and has an orientation towards social justice. This is best described in the article, Digital Citizenship during a Global Pandemic: Moving beyond Digital Digital Literacy, "Critical digital civic literacy, as is the case of democratic citizenship more generally, requires moving from learning about citizenship to participating and engaging in democratic communities face‐to‐face, online, and in all the spaces in between."[58] Through the various digital skills and literacy one gains, one is able to effectively solve social problems that might arise through social platforms. Additionally, digital citizenship has three online dimensions: higher wages, democratic participation, and better communication opportunities that arise from the digital skills acquired.[59] Digital citizenship also refers to online awareness and the ability to be safe and responsible online. This idea came from the rise of social media in the past decade, which has enhanced global connectivity and faster interaction. The idea of a good 'digital citizen' directly correlates with knowledge of, for example, how react to instances of predatory online behaviors, such as cyberbullying.[60]

Digital natives and digital immigrants

[edit]
Digital natives using a smart car

Marc Prensky invented and popularized the terms digital natives and digital immigrants. A digital native is an individual born into the digital age who has used and applied digital skills from a young age,[61] whereas 'digital immigrant' refers to an individual who adopts technology later in life. These two groups of people have had different interactions with technology since birth, a generational gap.[62] This directly links to their individual and unique relationship with digital literacy. Digital natives brought the creation of ubiquitous information systems (UIS). These systems include mobile phones, laptop computers and personal digital assistants, as well as digital to cars and buildings (smart cars and smart homes), creating a new unique technological experience.

Carr claims that digital immigrants, although they adapt to the same technology as natives, possess a sort of "accent" that prevents them from communicating the way natives do. Research shows that, due to the brain's malleable nature, technology has changed the way today's students read, perceive, and process information.[63] Marc Prensky believes this is a problem, because today's students have a vocabulary and skill set that educators (digital immigrants at the time of his writing), may not fully understand.[61]

Statistics and popular representations of the elderly portray them as digital immigrants. For example, in Canada in 2010, it was found that 29% of its citizens were 75 years of age and older; 60% of its citizens between the ages of 65-74 had browsed the internet in the past month.[64] Conversely, internet activity reached almost 100% among its 15 to 24-year-old citizens.[64]

However, the concept of a digital native has been contested. According to two studies, it was found that students over the age of 30 were more likely to possess characteristics of a digital native when compared to their younger peers. 58% of the students that participated in the study were over 30 years old.[65] One study conducted by Margaryan, Littlejohn, and Vojt (2011), found that while college students born after 1984 frequently used the internet and other digital technology, they showed restricted use of technologies for educational and socializing purposes.[65] In another study conduced at Hong Kong University, it was found that young students are using technology as a means of consuming entertainment and ready-made content, rather the creating of, or engaging in academic content.[65]

Applications

[edit]

In education

[edit]

Society is trending towards a technology-dependent world.[66] It is now necessary to implement digital technology in education;[66] this often includes having computers in the classroom, the use of educational software to teach curricula, and course materials that are made available to students online. Students are often taught literacy skills such as how to verify credible sources online, cite websites, and prevent plagiarism. Google and Wikipedia are frequently used by students "for everyday life research,"[67] and are just two common tools that facilitate modern education. Digital technology has impacted the way materials are taught in the classroom. With the use of technology rising in this century, educators are altering traditional forms of teaching to include course material on concepts related to digital literacy.[68]

Student working on assignment using computer[69]

Educators have also turned to social media platforms to communicate and share ideas with one another.[68] Social media and social networks have become a crucial part of the information landscape. Social media allows educators to communicate and collaborate with one another without having to use traditional educational tools.[70] Restrictions such as time and location can be overcome with the use of social media-based education.[70]

New models of learning are being developed with digital literacy in mind. Several countries have developed their models to emphasize ways of finding and implementing new digital didactics to implement, finding more opportunities and trends via surveys of educators and college instructors.[citation needed] Additionally, these new models of learning in the classroom have aided in promoting global connectivity, enabling students to become globally-minded citizens. According to one study by Stacy Delacruz, Virtual Field Trips, (VFT), a new form of multimedia presentation has gained popularity over the years because they offer the "opportunity for students to visit other places, talk to experts and participate in interactive learning activities without leaving the classroom". They have been used as a vessel for supporting cross-cultural collaboration amongst schools, including: "improved language skills, greater classroom engagement, deeper understandings of issues from multiple perspectives, and an increased sensitivity to multicultural differences". They also allow students to be the creators of their own digital content, a core standard from The International Society for Technology in Education (ISTE).[71]

The COVID-19 pandemic pushed education into a more digital and online experience where teachers had to adapt to new levels of digital competency in software to continue the education system.[72] As academic institutions discontinued in-person activity,[73] different online meeting platforms were utilized for communication.[73] An estimated 84% of the global student body was affected by this sudden closure due to the pandemic.[74] Because of this, there was a clear disparity in student and school preparedness for digital education due, in large part, to a divide in digital skills and literacy that both the students and educators experienced.[75] For example, countries like Croatia had already begun work on digitalizing its schools countrywide. In a pilot initiative, 920 instructors and over 6,000 pupils from 151 schools received computers, tablets, and presentation equipment, as well as improved connection and teacher training, so that when the pandemic struck, pilot schools were ready to begin offering online programs within two days.[76]

The switch to online learning has brought about some concerns regarding learning effectiveness, exposure to cyber risks, and lack of socialization. These prompted the need to implement changes in how students can learn much-needed digital skills and develop digital literacy.[74] As a response, the DQ (Digital Intelligence) Institute designed a common framework for enhancing digital literacy, digital skills, and digital readiness.[77] Attention and focus was also brought to the development of digital literacy in higher education.

A study in Spain measured the digital knowledge of 4883 teachers of all education levels over recent school years and found that they needed further training to advance new learning models for the digital age. These programs were proposed using the joint framework. INTEF (National Institute of Educational Technologies and Teacher Training), as a reference.[72]

In Europe, the Digital Competence of Educators (DigCompEdu), developed a framework to address and promote the development of digital literacy. It is divided into six branches: professional engagement, digital sources resources, teaching and learning, assessment, empowerment of learners, and the facilitation of learners' digital competence.[78] The European Commission also developed the "Digital Education Action Plan", which focuses on using the COVID-19 pandemic experience to learn how technology is being used on a large scale for education and adapting the systems used for learning and training in the digital age. The framework is divided into two main strategic priorities: fostering the development of a high-performing digital education ecosystem and enhancing digital skills and competencies for digital transformation.[79]

Digital competences

[edit]

In 2013 the Open Universiteit Nederland released an article defining twelve digital competence areas. These areas are based on the knowledge and skills people have to acquire to be a literate.[80]

  • A. General knowledge and functional skills. Knowing the basics of digital devices and using them for elementary purposes.
  • B. Use in everyday life. Being able to integrate digital technologies into the activities in everyday life.
  • C. Specialized and advanced competence in work and creative expression. Being able to use ICT (Information and Communication Technologies) to express your creativity and improve your professional performance.
  • D. Technology-mediated communication and collaboration. Being able to connect, share, communicate, and collaborate with others effectively in a digital environment.
  • E. Information processing and management. Using technology to improve your ability to gather, analyze, and judge the relevance and purpose of digital information.
  • F. Privacy and security. Being able to protect your privacy and take appropriate security measures.
  • G. Legal and ethical aspects. Behaving appropriately in a socially responsible way in the digital environment and being aware of the legal and ethical aspects of the use of ICT.
  • H. Balanced attitude towards technology. Demonstrating an informed, open-minded, and balanced attitude towards an information society and the use of digital technologies.
  • I. Understanding and awareness of the role of ICT in society. Understanding the broader context of use and development of ICT.
  • J. Learning about and with digital technologies. Exploring emerging technologies and integrating them.
  • K. Informed decisions on appropriate digital technologies. Being aware of the most relevant or common technologies.
  • L. Seamless use demonstrating self-efficacy. Confidently and creatively applying digital technologies to increase personal and professional effectiveness and efficiency.

The competencies mentioned are based on each other. Competencies A, B, and C are the basic knowledge and skills a person has to have to be a fully digitally literate person. When these three competencies are acquired you can build upon this knowledge and those skills to acquire the other competencies.

Digital writing

[edit]

University of Southern Mississippi professor, Dr. Suzanne Mckee-Waddell[81] conceptualized the idea of digital composition as: the ability to integrate multiple forms of communication technologies and research to create a better understanding of a topic.[vague] Digital writing is a pedagogy that is being taught increasingly in universities. It is focused on the impact technology has had on various writing environments; it is not simply the process of using a computer to write. Educators in favor of digital writing argue that it is necessary because "technology fundamentally changes how writing is produced, delivered, and received."[82] The goal of teaching digital writing is that students will increase their ability to produce a relevant, high-quality product, instead of just a standard academic paper.[83]

One aspect of digital writing is the use of hypertext or LaTeX.[84] As opposed to printed text, hypertext invites readers to explore information in a non-linear fashion. Hypertext consists of traditional text and hyperlinks that send readers to other texts. These links may refer to related terms or concepts (such is the case on Wikipedia), or they may enable readers to choose the order in which they read. The process of digital writing requires the composer to make unique "decisions regarding linking and omission." These decisions "give rise to questions about the author's responsibilities to the [text] and objectivity."[85]

In the workforce

[edit]

The 2014 Workforce Innovation and Opportunity Act (WIOA) defines digital literacy skills as a workforce preparation activity.[86] In the modern world employees are expected to be digitally literate, having full digital competence.[87] Those who are digitally literate are more likely to be economically secure,[88] as many jobs require a working knowledge of computers and the Internet to perform basic tasks. Additionally, digital technologies such as mobile devices, production suites, and collaboration platforms are ubiquitous in most office workplaces and are often crucial in daily tasks, since many White collar jobs today are performed primarily using digital devices and technology.[89] Many of these jobs require proof of digital literacy to be hired or promoted. Sometimes companies will administer their tests to employees, or official certification will be required. A study on the role of digital literacy in the EU labour market found that individuals were more likely to be employed the more digitally literate they were.[90]

As technology has become cheaper and more readily available, more blue-collar jobs have required digital literacy as well. Manufacturers and retailers, for example, are expected to collect and analyze data about productivity and market trends to stay competitive. Construction workers often use computers to increase employee safety.[88]

In entrepreneurship

[edit]

The acquisition of digital literacy is also important when it comes to starting and growing new ventures. The emergence of the World Wide Web and other digital platforms has led to a plethora of new digital products or services[91] that can be bought and sold. Entrepreneurs are at the forefront of this development, using digital tools or infrastructure[92] to deliver physical products, digital artifacts,[93] or internet-enabled service innovations.[94] Research has shown that digital literacy for entrepreneurs consists of four levels (basic usage, application, development, and transformation) and three dimensions (cognitive, social, and technical).[95] At the lowest level, entrepreneurs need to be able to use access devices as well as basic communication technologies to balance safety and information needs. As they move to higher levels of digital literacy, entrepreneurs will be able to master and manipulate more complex digital technologies and tools, enhancing the absorptive capacities and innovative capability of their venture. In a similar vein, if small to medium enterprises, (SMEs), possess the ability to adapt to dynamic shifts in technology, then they can take advantage of trends, marketing campaigns, and communication with consumers to generate more demand for their goods and services. Moreover, if entrepreneurs are digitally literate, then online platforms like social media can further help businesses receive feedback and generate community engagement that could potentially boost their business's performance as well as their brand image. A research paper published in The Journal of Asian Finance, Economics, and Business provides critical insight that suggests digital literacy has the greatest influence on the performance of SME entrepreneurs. The authors suggest their findings can help craft performance development strategies for SME entrepreneurs, arguing that their research shows the essential contribution of digital literacy in developing business and marketing networks.[96] Additionally, the study found that digitally literate entrepreneurs can communicate and reach wider markets than non-digitally literate entrepreneurs because of the use of web-management and e-commerce platforms that were supported by data analysis and coding. That said, constraints do exist for SMEs using e-commerce, including a lack of technical understanding of information technologies, and the high cost of internet access (especially for those in rural/underdeveloped areas).[97]

Global impact

[edit]

The United Nations included digital literacy in its Sustainable Development Goals for 2030, under thematic indicator 4.4.2, which encourages the development of digital literacy proficiency in teens and adults to facilitate educational and professional opportunities and growth.[98] International initiatives like the Global Digital Literacy Council (GDLC) and the Coalition for Digital Intelligence (CDI) have also highlighted the need for digital literacy, and strategies to address this on a global scale.[99][100] The CDI, under the umbrella of the DQ Institute, created the Common Framework for Digital Literacy, Skills, and Readiness in 2019, that conceptualizes eight areas of digital life: identity, use, safety, security, emotional intelligence, communication, literacy, and rights, three levels of maturity: citizenship, creativity, and competitiveness), and three components of competency: knowledge, attitudes and values, and skills, or what, why, and how.[101] The UNESCO Institute for Statistics (UIS) also works to create, gather, map, and assess common frameworks on digital literacy across multiple member-states around the world.[102][103]

In an attempt to narrow the Digital Divide, on September 26, 2018, the United States Senate Foreign Relations Committee passed legislation to help provide access to the internet in developing countries via the H.R.600 Digital Global Access Policy Act. The legislation itself was based on Senator Ed Markey's Digital Age Act, which was first introduced to the senate in 2016. In addition, Senator Markey provided a statement after the act was passed through the Senate: "American ingenuity created the internet and American leadership should help bring its power to the developing world," said Senator Markey. "Bridging the global digital divide can help promote prosperity, strengthen democracy, expand educational opportunity and lift some of the world’s poorest and most vulnerable out of poverty. The Digital GAP Act is a passport to the 21st-century digital economy, linking the people of the developing world to the most successful communications and commerce tool in history. I look forward to working with my colleagues to get this legislation signed into law and to harness the power of the internet to help the developing world."[104]

The Philippines' Education Secretary Jesli Lapus has emphasized the importance of digital literacy in Filipino education. He claims a resistance to change is the main obstacle to improving the nation's education in the globalized world. In 2008, Lapus was inducted into Certiport's "Champions of Digital Literacy" Hall of Fame for his work emphasizing digital literacy.[105]

A 2011 study by the Southern African Linguistics & Applied Language Studies program did an observation of some South African university students regarding digital literacy.[106] While their courses did require some sort of digital literacy, very few students actually had access to a computer. Many had to pay others to type any work, as their digital literacy was almost nonexistent. Findings show that class, ignorance, and inexperience still affect access to learning that South African university students may need.[106]

See also

[edit]

References

[edit]
  1. ^ "Digital Literacy". Welcome to ALA's Literacy Clearinghouse. 2017-01-19. Retrieved 2020-10-22.
  2. ^ The New London Group (1997). New Literacy Studies
  3. ^ Jenkins, Henry (2009). Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (PDF). Cambridge, MA: The MIT Press. Archived from the original (PDF) on 2013-12-03.
  4. ^ a b Reedy, Katharine; Parker, Jo, eds. (2018-08-07). Digital Literacy Unpacked. doi:10.29085/9781783301997. ISBN 9781783301997. S2CID 151058124.
  5. ^ a b Reddy, P., Sharma, B., & Chaudhary, K. (2020). Digital literacy: A review of literature. International Journal of Technoethics (IJT), 11(2), 65-94.
  6. ^ Au, K., and Jordan, C. (1981) "Teaching reading to Hawaiian children: Finding a culturally appropriate solution".
  7. ^ Dondis, 1973, A Primer in Visual Literacy
  8. ^ Molnar, A. (1979). The Next Great Crisis in America
  9. ^ Zurkowski, Paul G. (November 1974). The Information Service Environment Relationships and Priorities. Related Paper No. 5 (Report). ERIC ED100391.
  10. ^ Colin Lankshear; Michele Knobel (2008). Digital literacies : concepts, policies and practices. New York: Peter Lang. ISBN 978-1-4331-0169-4. OCLC 213133349.
  11. ^ a b c boyd, danah (2014). It's Complicated: The Social Lives of Networked Teens (PDF). New Haven, Connecticut: Yale University Press. pp. https://www.danah.org/books/ItsComplicated.pdf. ISBN 978-0-300-16631-6.
  12. ^ a b Martens, Hans; Hobbs, Renee (30 April 2015). "How Media Literacy Supports Civic Engagement in a Digital Age". Atlantic Journal of Communication. 23 (2): 4–5. doi:10.1080/15456870.2014.961636. S2CID 52208620.
  13. ^ Bawden, D. (2008). Origins and concepts of digital literacy. Digital literacies: Concepts, policies and practices, 30(2008), 17-32.
  14. ^ Selfe, C. L. (2007). Multi-Modal Composition. Cresskill: Hampton.
  15. ^ a b Heitin, Liana (2016-11-09). "What Is Digital Literacy? - Education Week". Education Week. Retrieved 2020-03-15.
  16. ^ Knobel, M & Lanskear, C. (2008). Digital Literacies: Concepts, Policies, and Practices.[page needed]
  17. ^ Furber, S. (2012). Shut down or restart?: The way forward for computing in UK schools.
  18. ^ Leu, D. J., Zawilinski, L., Castek, J., Banerjee, M., Housand, B., Liu, Y., & O’Neil, M. (2007). What is new about the new literacies of online reading comprehension. Secondary school literacy: What research reveals for classroom practices, 37-68.
  19. ^ Hinrichsen, Juliet; Coombs, Antony (31 January 2014). "The five resources of critical digital literacy: a framework for curriculum integration". Research in Learning Technology. 21. doi:10.3402/rlt.v21.21334.
  20. ^ Warschauer, Mark; Matuchniak, Tina (March 2010). "New Technology and Digital Worlds: Analyzing Evidence of Equity in Access, Use, and Outcomes". Review of Research in Education. 34 (1): 179–225. doi:10.3102/0091732X09349791. hdl:11059/15126. S2CID 145400905.
  21. ^ Aviram, Aharon; Eshet-Alkalai, Yoram (3 April 2006). "Towards a Theory of Digital Literacy: Three Scenarios for the Next Steps". European Journal of Open, Distance and E-learning. 9 (1). CiteSeerX 10.1.1.643.8589.
  22. ^ Koltay, Tibor (March 2011). "The media and the literacies: media literacy, information literacy, digital literacy". Media, Culture & Society. 33 (2): 211–221. doi:10.1177/0163443710393382. ISSN 0163-4437. S2CID 146526766.
  23. ^ Aviram, Aharon; Eshet-Alkalai, Yoram (2006-04-03). "Towards a Theory of Digital Literacy: Three Scenarios for the Next Steps". European Journal of Open, Distance and E-learning. 9 (1). ISSN 1027-5207.
  24. ^ Russell, Stuart J.; Norvig, Peter (2016). Artificial intelligence : a modern approach. Pearson. ISBN 978-1-292-15396-4. OCLC 1029506845.
  25. ^ Ng, Davy Tsz Kit; Leung, Jac Ka Lok; Chu, Samuel Kai Wah; Qiao, Maggie Shen (2021-01-01). "Conceptualizing AI literacy: An exploratory review". Computers and Education: Artificial Intelligence. 2: 100041. doi:10.1016/j.caeai.2021.100041. ISSN 2666-920X. S2CID 244514711.
  26. ^ Lin, Pei-Yi; Chai, Ching-Sing; Jong, Morris Siu-Yung; Dai, Yun; Guo, Yanmei; Qin, Jianjun (2021-01-01). "Modeling the structural relationship among primary students' motivation to learn artificial intelligence". Computers and Education: Artificial Intelligence. 2: 100006. doi:10.1016/j.caeai.2020.100006. ISSN 2666-920X. S2CID 230594498.
  27. ^ Julie, Henry; Alyson, Hernalesteen; Anne-Sophie, Collard (2020-10-21). "Designing Digital Literacy Activities: An Interdisciplinary and Collaborative Approach". 2020 IEEE Frontiers in Education Conference (FIE). IEEE. pp. 1–5. doi:10.1109/fie44824.2020.9274165. ISBN 978-1-7281-8961-1.
  28. ^ Druga, Stefania; Vu, Sarah T.; Likhith, Eesh; Qiu, Tammy (2019-03-09). "Inclusive AI literacy for kids around the world". Proceedings of FabLearn 2019. New York, NY, USA: ACM. pp. 104–111. doi:10.1145/3311890.3311904. ISBN 9781450362443. S2CID 195776996.
  29. ^ Gong, Xiaoyan; Tang, Ying; Liu, Xiwei; Jing, Sifeng; Cui, Wei; Liang, Joleen; Wang, Fei-Yue (2020-10-30). "K-9 Artificial Intelligence Education in Qingdao: Issues, Challenges and Suggestions". 2020 IEEE International Conference on Networking, Sensing and Control (ICNSC). IEEE. pp. 1–6. doi:10.1109/icnsc48988.2020.9238087. ISBN 978-1-7281-6853-1. S2CID 226265635.
  30. ^ Longardner, Tara (2015). "US News". The Growing Need for Technical and Digital Literacy.
  31. ^ Burns, Kelli S. (2017-03-20). Social Media: A Reference Handbook: A Reference Handbook. ABC-CLIO. ISBN 978-1-4408-4356-3.
  32. ^ Marlow, Cameron. "Audience, Structure, and Authority in the Weblog Community" (PDF). MIT Media Laboratory. Archived from the original (PDF) on 28 September 2011. Retrieved 2 June 2006.
  33. ^ Dixon, Mark (2005). "Identity Map" Archived 2016-11-26 at the Wayback Machine. Oracle.
  34. ^ Hargittai, Eszter (1 April 2002). "Second-Level Digital Divide: Differences in People's Online Skills". First Monday. 7 (4). doi:10.5210/fm.v7i4.942. S2CID 245248.
  35. ^ van Dijk, Jan (2005), "Introduction", The Deepening Divide: Inequality in the Information Society, Thousand Oaks: SAGE Publications, Inc., pp. 1–8, doi:10.4135/9781452229812.n1, ISBN 9781412904032, retrieved 2021-05-03
  36. ^ van Deursen, A.J.A.M.; van Dijk, J.A.G.M. (April 2009). "Improving digital skills for the use of online public information and services" (PDF). Government Information Quarterly. 26 (2): 333–340. doi:10.1016/j.giq.2008.11.002.
  37. ^ Gui, Marco; Argentin, Gianluca (1 September 2011). "Digital skills of internet natives: Different forms of digital literacy in a random sample of northern Italian high school students". New Media & Society. 13 (6): 963–980. doi:10.1177/1461444810389751. hdl:10281/10985. S2CID 41647591.
  38. ^ "Tomczyk". www.sajournalofeducation.co.za. doi:10.15700/saje.v41n1a1833. S2CID 233816145. Retrieved 2021-04-30.
  39. ^ Lim, Ee-Peng; Foo, Schubert; Khoo, Chris; Chen, Hsinchun; Fox, Edward; Urs, Shalini; Thanos, Costanino (2002). Digital Libraries: People, Knowledge, and Technology: 5th International Conference on Asian Digital Libraries, ICADL 2002, Singapore, December 11-14, 2002, Proceedings. Berlin: Springer Verlag. p. 379. ISBN 3540002618.
  40. ^ R. Babu; S. Kalaivani; K. Saileela (26 April 2019). Empowering India Through Digital Literacy (Vol. 1). Lulu. p. 111. ISBN 9780359527632.
  41. ^ Information and Technology Literacy: Concepts, Methodologies, Tools, and Applications: Concepts, Methodologies, Tools, and Applications. Hershey, PA: IGI Global. 2017. p. 587. ISBN 9781522534181.
  42. ^ a b Ragnedda, Massimo; Muschert, Glenn W. (2013). The Digital Divide: The Internet and Social Inequality in International Perspective. Oxon: Routledge. p. 172. ISBN 9780415525442.
  43. ^ Celik, Aliye Pekin (2007). Our common humanity in the information age. UN, Global Alliance for Information and Communication Technologies and Development. ISBN 978-92-1-104570-3.
  44. ^ a b Cohen, C. J., & Kahne, J. (2011). Participatory Politics: New Media and Youth Political Action. Chicago, IL: MacArthur Network on Youth and Participatory Politics.
  45. ^ Kahne, Joseph; Middaugh, Ellen (2008). Democracy for some: The civic opportunity gap in high school (PDF) (Report). CiteSeerX 10.1.1.431.9197.
  46. ^ "Krugman, Prof. Paul Robin". Krugman, Prof. Paul Robin, (Born 28 Feb. 1953), Professor of Economics and International Affairs, Woodrow Wilson School of Public and International Affairs, Princeton University, since 2000; Centenary Professor, London School of Economics and Political Science. Who's Who. Oxford University Press. 2012-12-01. doi:10.1093/ww/9780199540884.013.u254875.
  47. ^ Ragnedda, Massimo; Muschert, Glenn W. (2013). The Digital Divide: The Internet and Social Inequality in International Perspective. Oxon: Routledge. p. 33. ISBN 9780415525442.
  48. ^ Buckingham, David (2013). Beyond Technology: Children's Learning in the Age of Digital Culture. Hoboken, NJ: John Wiley & Sons. pp. 1988–1989. ISBN 9780745655307.
  49. ^ Jenkins, Henry (June 21, 2006). "MySpace and the Participation Gap". Confessions of an Aca-Fan. Retrieved 2020-02-05.
  50. ^ Jenkins, Henry; Plasencia, Adolfo (2017-05-04). "Convergence Culture: Where Old and New Media Collide". Is the Universe a Hologram?. The MIT Press. doi:10.7551/mitpress/9780262036016.003.0012. ISBN 978-0-262-03601-6.
  51. ^ a b "MySpace and the Participation Gap". Henry Jenkins. 21 June 2006. Retrieved 2021-05-04.
  52. ^ Dalton, Russell J. (2017-11-23). "The Participation Gap". Oxford Scholarship Online. doi:10.1093/oso/9780198733607.001.0001. ISBN 9780198733607.
  53. ^ Timofey Grigorievich Makarov; et al. (2020-11-19). "Digital Rights". Utopía y Praxis Latinoamericana. doi:10.5281/zenodo.4280122.
  54. ^ Collins, Steve (2014-03-16). "The Digital Rights Movement: the role of technology in subverting digital copyright". Information, Communication & Society. 17 (3): 388–390. doi:10.1080/1369118X.2013.808368. ISSN 1369-118X. S2CID 144350490.
  55. ^ a b Pangrazio, Luci; Sefton-Green, Julian (2021-01-15). "Digital Rights, Digital Citizenship and Digital Literacy: What's the Difference?". Journal of New Approaches in Educational Research. 10 (1): 15–27. doi:10.7821/naer.2021.1.616. hdl:10536/DRO/DU:30147291. ISSN 2254-7339. S2CID 231783781.
  56. ^ Thompson, Kim M.; Jaeger, Paul T.; Taylor, Natalie Greene; Subramaniam, Mega; Bertot, John Carlo (2014-08-20). Digital Literacy and Digital Inclusion: Information Policy and the Public Library. Rowman & Littlefield. ISBN 978-0-8108-9272-9.
  57. ^ Turner, Kristen Hawley (2019-12-31). The Ethics of Digital Literacy: Developing Knowledge and Skills Across Grade Levels. Rowman & Littlefield. ISBN 978-1-4758-4677-5.
  58. ^ Buchholz, Beth A.; DeHart, Jason; Moorman, Gary (2020). "Digital Citizenship During a Global Pandemic: Moving Beyond Digital Literacy". Journal of Adolescent & Adult Literacy. 64 (1): 11–17. doi:10.1002/jaal.1076. ISSN 1936-2706. PMC 7405058. PMID 32834710.
  59. ^ Milenkova, Valentina; Lendzhova, Vladislava (25 March 2021). "Digital Citizenship and Digital Literacy in the Conditions of Social Crisis". Computers. 10 (4): 40. doi:10.3390/computers10040040.
  60. ^ Falloon, Garry (2020-10-01). "From digital literacy to digital competence: the teacher digital competency (TDC) framework". Educational Technology Research and Development. 68 (5): 2449–2472. doi:10.1007/s11423-020-09767-4. ISSN 1556-6501. S2CID 255166145.
  61. ^ a b Prensky, Marc (September 2001). "Digital Natives, Digital Immigrants Part 1". On the Horizon. 9 (5): 1–6. doi:10.1108/10748120110424816. S2CID 145451571.
  62. ^ Jarrahi, Mohammad Hossein; Eshraghi, Ali (2019-10-11). "Digital natives vs digital immigrants: A multidimensional view on interaction with social technologies in organizations". Journal of Enterprise Information Management. 32 (6): 1051–1070. doi:10.1108/JEIM-04-2018-0071. ISSN 1741-0398. S2CID 204812220.
  63. ^ Carr, Nicholas (October 2008). "Is Google Making Us Stupid?". Yearbook of the National Society for the Study of Education. 107 (2): 89–94. doi:10.1111/j.1744-7984.2008.00172.x. S2CID 149316349.
  64. ^ a b Allen, Mary (2013). "Cultural consumption on the Internet by older Canadians". Statistics Canada. Perspectives on Canadian Society.
  65. ^ a b c Kirschner, Paul A.; De Bruyckere, Pedro (October 2017). "The myths of the digital native and the multitasker". Teaching and Teacher Education. 67: 135–142. doi:10.1016/j.tate.2017.06.001. ISSN 0742-051X.
  66. ^ a b Mentsiev, A U; Almurzaeva, P H; Ashakhanova, M Z; Anzorova, A I; Dauletukaeva, K D (2019-12-01). "The impact of digital technology on the study of languages and the development of digital education". Journal of Physics: Conference Series. 1399 (3): 033085. Bibcode:2019JPhCS1399c3085M. doi:10.1088/1742-6596/1399/3/033085. ISSN 1742-6588. S2CID 212903275.
  67. ^ Head, Alison J.; Eisenberg, Michael B. (2009). Lessons Learned: How College Students Seek Information in the Digital Age (Report). doi:10.2139/ssrn.2281478.
  68. ^ a b Greenhow, Christine; Sonnevend, Julia; Agur, Colin (6 May 2016). Education and Social Media: Toward a Digital Future. MIT Press. ISBN 9780262334860.[page needed]
  69. ^ woodleywonderworks (2010-10-11), computer class, retrieved 2022-06-12
  70. ^ a b Luo, Tian; Freeman, Candice; Stefaniak, Jill (2020-08-01). ""Like, comment, and share"—professional development through social media in higher education: A systematic review". Educational Technology Research and Development. 68 (4): 1659–1683. doi:10.1007/s11423-020-09790-5. ISSN 1556-6501. S2CID 255153332.
  71. ^ Delacruz, Stacy (2019). "Building Digital Literacy Bridges Connecting Cultures and Promoting Global Citizenship in Elementary Schools through School-Based Virtual Field Trips". TechTrends: Linking Research and Practice to Improve Learning. 63: 428–439. doi:10.1007/s11528-018-0350-1. S2CID 69284677.
  72. ^ a b Sánchez-Cruzado, Cristina; Santiago Campión, Raúl; Sánchez-Compaña, Mª Teresa (2021-02-08). "Teacher Digital Literacy: The Indisputable Challenge after COVID-19". Sustainability. 13 (4): 1858. doi:10.3390/su13041858.
  73. ^ a b Nash, Carol (December 2020). "Report on Digital Literacy in Academic Meetings during the 2020 COVID-19 Lockdown". Challenges. 11 (2): 20. doi:10.3390/challe11020020. S2CID 225358779.
  74. ^ a b Jackman, Joshua A.; Gentile, Douglas A.; Cho, Nam-Joon; Park, Yuhyun (2021-03-11). "Addressing the digital skills gap for future education". Nature Human Behaviour. 5 (5): 542–545. doi:10.1038/s41562-021-01074-z. ISSN 2397-3374. PMID 33707657. S2CID 232209681.
  75. ^ "The Digital Divide in Online Education: Inequality in Digital Preparedness of Students and Schools before the Start of the COVID-19 Pandemic". TB & Outbreaks Week: 291. 2020-09-01.
  76. ^ "EIB Group Activities in EU cohesion regions in 2021". EIB Group. Retrieved 2022-09-07.
  77. ^ "Pandemic emphasizes need for digital literacy education". www.news.iastate.edu. Retrieved 2021-04-30.
  78. ^ Tejedor, Santiago; Cervi, Laura; Pérez-Escoda, Ana; Jumbo, Fernanda Tusa (December 2020). "Digital Literacy and Higher Education during COVID-19 Lockdown: Spain, Italy, and Ecuador". Publications. 8 (4): 48. doi:10.3390/publications8040048. S2CID 228813553.
  79. ^ "Digital Education Action Plan (2021-2027)". Education and Training - European Commission. 2018-09-14. Retrieved 2021-04-30.
  80. ^ Janssen, José; Stoyanov, Slavi; Ferrari, Anusca; Punie, Yves; Pannekeet, Kees; Sloep, Peter (October 2013). "Experts' views on digital competence: Commonalities and differences". Computers & Education. 68: 473–481. doi:10.1016/j.compedu.2013.06.008. hdl:1820/4986.
  81. ^ McKee-Waddell, Suzanne (2015). "Digital Literacy: Bridging the Gap with Digital Writing Tools". Delta Kappa Gamma Bulletin. 82 (1): 26–31.
  82. ^ "why teach digital writing? > foreword". kairos.technorhetoric.net. Retrieved 2021-05-04.
  83. ^ Beers, Kylene; Probst, Robert; Rief, Linda (2007). Adolescent Literacy: Turning Promise into Practice. UK: Heinemann Publishing. ISBN 9780325011288.[page needed]
  84. ^ "LaTeX | computer programming language". Encyclopedia Britannica. Retrieved 2021-05-04.
  85. ^ McAdams, Mindy; Berger, Stephanie. "Hypertext". Journal of Electronic Publishing.
  86. ^ IMLS press release: $2.2 Billion Reasons to Pay Attention to WIOA. 2014.
  87. ^ Müller, Mirela; Aleksa Varga, Melita (2019-06-30). "Digital competences of teachers and associates at higher educational institutions in the Republic of Croatia". Informatologia. 52 (1–2): 28–44. doi:10.32914/i.52.1-2.4.
  88. ^ a b Wynne, M., & Cooper, L. (2007). Digital Inclusion Imperatives Offer Municipalities New Social and Economic Opportunities. Retrieved from POWER UP: The Campaign for Digital Inclusion.
  89. ^ Ramiro Montealegre; Wayne F. Cascio (December 2017). "Technology-Driven Changes in Work and Employment". cacm.acm.org. Retrieved 2021-05-04.
  90. ^ Bejaković, Predrag; Mrnjavac, Željko (2020-01-01). "The importance of digital literacy on the labour market". Employee Relations: The International Journal. 42 (4): 921–932. doi:10.1108/ER-07-2019-0274. ISSN 0142-5455. S2CID 216189711.
  91. ^ Lyytinen, Kalle; Yoo, Youngjin; Boland, Richard J. Jr. (2016). "Digital product innovation within four classes of innovation networks". Information Systems Journal. 26 (1): 47–75. doi:10.1111/isj.12093. ISSN 1365-2575. S2CID 730525.
  92. ^ Li, Liang; Su, Fang; Zhang, Wei; Mao, Ji-Ye (2017-06-20). "Digital transformation by SME entrepreneurs: A capability perspective". Information Systems Journal. 28 (6): 1129–1157. doi:10.1111/isj.12153. ISSN 1350-1917. S2CID 53089894.
  93. ^ Ekbia, Hamid R. (December 2009). "Digital artifacts as quasi-objects: Qualification, mediation, and materiality". Journal of the American Society for Information Science and Technology. 60 (12): 2554–2566. doi:10.1002/asi.21189. ISSN 1532-2882.
  94. ^ Kuester, Sabine; Konya-Baumbach, Elisa; Schuhmacher, Monika C. (February 2018). "Get the show on the road: Go-to-market strategies for e-innovations of start-ups". Journal of Business Research. 83: 65–81. doi:10.1016/j.jbusres.2017.09.037. ISSN 0148-2963. S2CID 52103641.
  95. ^ Neumeyer, Xaver; Santos, Susana C.; Morris, Michael H. (2020). "Overcoming Barriers to Technology Adoption When Fostering Entrepreneurship Among the Poor: The Role of Technology and Digital Literacy". IEEE Transactions on Engineering Management. 68 (6): 1605–1618. doi:10.1109/TEM.2020.2989740. ISSN 0018-9391. S2CID 219958045.
  96. ^ Sariwulan, Tuty; Suparno, Suparno; Disman, Disman; Ahman, Eeng; Suwatno, Suwatno (2020). "Entrepreneurial Performance: The Role of Literacy and Skills". The Journal of Asian Finance, Economics and Business. 7 (11): 269–280. doi:10.13106/jafeb.2020.vol7.no11.269. ISSN 2288-4637. S2CID 228860837.
  97. ^ Astuti, Novika Candra; Nasution, Reza Ashari (28 February 2014). "Technology Readiness and E-Commerce Adoption among Entrepreneurs of SMEs in Bandung City, Indonesia". Gadjah Mada International Journal of Business. 16 (1): 69. doi:10.22146/gamaijb.5468.
  98. ^ "SDG 4 Global and Thematic Indicator Lists – Technical Cooperation Group on the Indicators for SDG 4". 11 August 2018. Retrieved 2020-04-28.
  99. ^ "Global Digital Literacy Council | Just another WordPress site". www.gdlcouncil.org. Retrieved 2020-04-28.
  100. ^ "World's first global standard for digital literacy, skills and readiness launched by the Coalition for Digital Intelligence | DQ Institute". Retrieved 2020-04-28.
  101. ^ Park, Y (2019). "DQ Global Standards Report 2019: Common Framework for Digital Literacy, Skills and Readiness" (PDF). DQ Institute. Retrieved 2020-04-28.
  102. ^ Law, N.; Woo, D.; de la Torre, J.; Wong, G. (2018). "A Global Framework of Reference on Digital Literacy Skills for Indicator 4.4.2" (PDF). UNESCO Institute for Statistics. Retrieved 2020-04-28.
  103. ^ Laanpere, M. (2019). "Recommendations on Assessment Tools for Monitoring Digital Literacy within UNESCO's Digital Literacy Global Framework" (PDF). UNESCO Institute for Statistics. Retrieved 2020-04-28.
  104. ^ "Senator Markey Praises Senate Passage of His Legislation to Help Expand Internet Access and Increase Digital Literacy in Developing Countries | U.S. Senator Ed Markey of Massachusetts". www.markey.senate.gov. Retrieved 2021-05-03.
  105. ^ Philippine Information Agency (2008). DepEd: Use ICT to improve learning outcomes [Press Release].
  106. ^ a b Kajee, Leila; Balfour, Robert (June 2011). "Students' access to digital literacy at a South African university: Privilege and marginalisation". Southern African Linguistics and Applied Language Studies. 29 (2): 187–196. doi:10.2989/16073614.2011.633365. S2CID 34081026.

Bibliography

[edit]
[edit]
  • digitalliteracy.gov Archived 2017-01-20 at the Wayback Machine An initiative of the Obama administration to serve as a valuable resource to practitioners who are delivering digital literacy training and services in their communities.
  • digitalliteracy.org A Clearinghouse of Digital Literacy and Digital Inclusion best practices from around the world.
  • DigitalLiteracy.us A reference guide for public educators on the topic of digital literacy.